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MonoGame.Extended
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36efebeba4bd17544e672731eeb52abb1b887079
MonoGame.Extended
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YHH
36efebeba4
fix reflection bug (
#548
)
...
* fix reflection bug * fix
2018-09-18 11:49:20 +10:00
..
Demos
Merge branch 'mgjam' into develop
2018-08-13 20:25:55 +10:00
MonoGame.Extended
little explosions and fixed more bugs in the ecs
2018-07-31 21:52:13 +10:00
MonoGame.Extended.Animations
little explosions and fixed more bugs in the ecs
2018-07-31 21:52:13 +10:00
MonoGame.Extended.Collisions
Circle Rectangle penetration vector fix (
#533
)
2018-08-01 12:08:54 +10:00
MonoGame.Extended.Content.Pipeline
Real Tiled Group Support (
#522
)
2018-07-08 21:34:07 +10:00
MonoGame.Extended.Entities
fireballs killing zombies and stuff
2018-07-30 21:09:18 +10:00
MonoGame.Extended.Graphics
cleaned up renaming bitvector32 code
2018-07-12 20:40:17 +10:00
MonoGame.Extended.Gui
fix reflection bug (
#548
)
2018-09-18 11:49:20 +10:00
MonoGame.Extended.Input
made the monogame pcl a private asset in the nuget packages and fixed a few things in the cake build
2018-07-10 22:12:55 +10:00
MonoGame.Extended.NuclexGui
cleaned up renaming bitvector32 code
2018-07-12 20:40:17 +10:00
MonoGame.Extended.Particles
made the monogame pcl a private asset in the nuget packages and fixed a few things in the cake build
2018-07-10 22:12:55 +10:00
MonoGame.Extended.SceneGraphs
made the monogame pcl a private asset in the nuget packages and fixed a few things in the cake build
2018-07-10 22:12:55 +10:00
MonoGame.Extended.Tiled
made the monogame pcl a private asset in the nuget packages and fixed a few things in the cake build
2018-07-10 22:12:55 +10:00
MonoGame.Extended.Tweening
made the monogame pcl a private asset in the nuget packages and fixed a few things in the cake build
2018-07-10 22:12:55 +10:00
NuGet
do away with the old nuspec files
2018-05-24 21:36:15 +10:00
Tests
updated nuget packages
2018-08-06 20:26:09 +10:00
MonoGame.Extended.sln
code cleanup
2018-08-13 20:29:26 +10:00