Files
MonoGame.Extended/Source/MonoGame.Extended.Particles/Modifiers/Interpolators/IInterpolator.cs
T
Dylan WilsonandGitHub 799b1edb06 Particles data driven (#388)
* yay, a start on data driven particles

* added data driven support for all particle profiles

* pretty much finished all of the particle serialization code

* resolved an inconsistency with the interpolators
2017-05-09 23:48:29 +10:00

13 lines
312 B
C#

namespace MonoGame.Extended.Particles.Modifiers.Interpolators
{
public interface IInterpolator
{
unsafe void Update(float amount, Particle* particle);
}
public interface IInterpolator<T> : IInterpolator
{
T StartValue { get; set; }
T EndValue { get; set; }
}
}