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14 lines
477 B
C#
14 lines
477 B
C#
using Microsoft.Xna.Framework.Content.Pipeline;
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using TiledSharp;
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namespace MonoGame.Extended.Content.Pipeline.Tiled
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{
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[ContentProcessor(DisplayName = "Tiled Map Processor - MonoGame.Extended")]
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public class TiledMapProcessor : ContentProcessor<TmxMap, TiledMapProcessorResult>
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{
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public override TiledMapProcessorResult Process(TmxMap map, ContentProcessorContext context)
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{
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return new TiledMapProcessorResult(map);
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}
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}
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} |