Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/Tiled/TiledMapProcessor.cs
T

14 lines
477 B
C#

using Microsoft.Xna.Framework.Content.Pipeline;
using TiledSharp;
namespace MonoGame.Extended.Content.Pipeline.Tiled
{
[ContentProcessor(DisplayName = "Tiled Map Processor - MonoGame.Extended")]
public class TiledMapProcessor : ContentProcessor<TmxMap, TiledMapProcessorResult>
{
public override TiledMapProcessorResult Process(TmxMap map, ContentProcessorContext context)
{
return new TiledMapProcessorResult(map);
}
}
}