Files
MonoGame.Extended/Source/MonoGame.Extended.Gui/Controls/GuiLayoutControl.cs
T

23 lines
481 B
C#

using Microsoft.Xna.Framework;
using MonoGame.Extended.TextureAtlases;
namespace MonoGame.Extended.Gui.Controls
{
public abstract class GuiLayoutControl : GuiControl
{
protected GuiLayoutControl()
: this(null)
{
}
protected GuiLayoutControl(TextureRegion2D backgroundRegion)
: base(backgroundRegion)
{
Origin = Vector2.Zero;
}
public abstract void PerformLayout();
}
}