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13 lines
271 B
C#
13 lines
271 B
C#
using Newtonsoft.Json;
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namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
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{
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public class TexturePackerPoint
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{
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[JsonProperty("x")]
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public double X { get; set; }
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[JsonProperty("y")]
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public double Y { get; set; }
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}
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} |