Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerPoint.cs
T
2015-08-21 17:59:54 +10:00

13 lines
271 B
C#

using Newtonsoft.Json;
namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
{
public class TexturePackerPoint
{
[JsonProperty("x")]
public double X { get; set; }
[JsonProperty("y")]
public double Y { get; set; }
}
}