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14 lines
349 B
C#
14 lines
349 B
C#
using System.Collections.Generic;
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using Newtonsoft.Json;
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namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
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{
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public class TexturePackerFile
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{
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[JsonProperty("frames")]
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public List<TexturePackerFrame> Frames { get; set; }
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[JsonProperty("meta")]
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public TexturePackerMeta Meta { get; set; }
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}
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} |