Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerFile.cs
T

14 lines
349 B
C#

using System.Collections.Generic;
using Newtonsoft.Json;
namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
{
public class TexturePackerFile
{
[JsonProperty("frames")]
public List<TexturePackerFrame> Frames { get; set; }
[JsonProperty("meta")]
public TexturePackerMeta Meta { get; set; }
}
}