Files
MonoGame.Extended/Source/MonoGame.Extended.Tweening/TweenMember.cs
T

60 lines
1.9 KiB
C#

using System;
using System.Linq.Expressions;
namespace MonoGame.Extended.Tweening
{
public abstract class TweenMember
{
public abstract void Initialize();
public abstract void Update(float n);
}
public abstract class TweenMember<T> : TweenMember
where T : struct
{
protected static Func<T, T, T> Add;
protected static Func<T, T, T> Subtract;
protected static Func<T, float, T> Multiply;
static TweenMember()
{
var a = Expression.Parameter(typeof(T));
var b = Expression.Parameter(typeof(T));
var c = Expression.Parameter(typeof(float));
Add = Expression.Lambda<Func<T, T, T>>(Expression.Add(a, b), a, b).Compile();
Subtract = Expression.Lambda<Func<T, T, T>>(Expression.Subtract(a, b), a, b).Compile();
Multiply = Expression.Lambda<Func<T, float, T>>(Expression.Multiply(a, c), a, c).Compile();
}
protected TweenMember(object target, Func<object, object> getMethod, Action<object, object> setMethod, T endValue)
{
Target = target;
_endValue = endValue;
_getMethod = getMethod;
_setMethod = setMethod;
}
public abstract Type Type { get; }
public abstract string Name { get; }
public object Target { get; }
private readonly Func<object, object> _getMethod;
private readonly Action<object, object> _setMethod;
private T _startValue;
private readonly T _endValue;
private T _range;
public override void Initialize()
{
_startValue = (T)_getMethod(Target);
_range = Subtract(_endValue, _startValue);
}
public override void Update(float n)
{
var value = Add(_startValue, Multiply(_range, n));
_setMethod(Target, value);
}
}
}