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MonoGame.Extended/Source/MonoGame.Extended.nuspec
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2015-08-26 21:57:16 +10:00

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<?xml version="1.0"?>
<package >
<metadata>
<id>MonoGame.Extended</id>
<version>0.2.0.0</version>
<title>MonoGame.Extended</title>
<authors>Dylan Wilson</authors>
<owners>Craftwork Games</owners>
<licenseUrl>https://github.com/craftworkgames/MonoGame.Extended/blob/master/LICENSE</licenseUrl>
<projectUrl>https://github.com/craftworkgames/MonoGame.Extended</projectUrl>
<iconUrl>https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>
Makes MonoGame more awesome.
Tile based maps, Bitmap Fonts, Sprites and SpriteBatch extensions,
Input Listeners, Texture Atlases, 2D Camera, Viewport Adapters.
</description>
<releaseNotes></releaseNotes>
<copyright>Copyright 2015 - Craftwork Games</copyright>
<tags>monogame pipeline bmfont tiled texture atlas input event sprite</tags>
<references>
<group>
<reference file="MonoGame.Extended.dll" />
</group>
</references>
</metadata>
<files>
<file src="MonoGame.Extended\bin\Release\MonoGame.Extended.dll" target="lib" />
<file src="MonoGame.Extended.Content.Pipeline\bin\Release\MonoGame.Extended.Content.Pipeline.dll" target="lib" />
<file src="MonoGame.Extended.Content.Pipeline\bin\Release\Ionic.Zip.dll" target="lib" />
<file src="MonoGame.Extended.Content.Pipeline\bin\Release\Newtonsoft.Json.dll" target="lib" />
<file src="readme.txt" target="" />
</files>
</package>