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Christopher WhitleyandGitHub da81c353f6 Update for Monogame 3.8.2.1105 (#931)
* Update MonoGame references to 3.8.2.1105

* Vector2.Rotate is not built into MonoGame

* Update to net8

* Update version number

* Update changelog

* Deprecate Vector2.Rotate for MonoGame only

* Deprecate it but don't error it so API doesn't break for others.
2024-08-17 22:27:28 -04:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<ItemGroup>
<Content Include="$(ArtifactsPath)/bin/MonoGame.Extended.Content.Pipeline/release/*.dll" Pack="true" PackagePath="tools" />
<Content Include="MonoGame.Extended.Content.Pipeline.targets" Pack="true" PackagePath="build" />
</ItemGroup>
<PropertyGroup>
<Description>Content Pipeline importers and processors to make MonoGame more awesome.</Description>
<PackageTags>monogame content importer processor reader tiled texturepacker bmfont animations</PackageTags>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Autofac" Version="5.2.0" />
<PackageReference Include="MonoGame.Framework.Content.Pipeline"
Version="3.8.2.1105"
PrivateAssets="All" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\MonoGame.Extended\MonoGame.Extended.csproj" />
</ItemGroup>
</Project>