Files
2024-05-18 20:01:37 -04:00

103 lines
2.8 KiB
C#

using System;
using Xunit;
namespace MonoGame.Extended.Tests
{
public class RangeTests
{
[Fact]
public void ConstructorTest()
{
//can pass min < max
var unused = new Range<int>(10, 100);
//can't pass min > max
Assert.Throws<ArgumentException>(() => new Range<int>(100, 10));
//can pass min == max
var unused1 = new Range<int>(10, 10);
}
[Fact]
public void DegenerateTest()
{
var proper = new Range<double>(0, 1);
Assert.True(proper.IsProper);
Assert.False(proper.IsDegenerate);
var degenerate = new Range<double>(1, 1);
Assert.False(degenerate.IsProper);
Assert.True(degenerate.IsDegenerate);
}
[Fact]
public void IntegerTest()
{
var range = new Range<int>(10, 100);
Assert.Equal(10, range.Min);
Assert.Equal(100, range.Max);
for (var i = 10; i <= 100; i++)
{
Assert.True(range.IsInBetween(i));
}
Assert.False(range.IsInBetween(9));
Assert.False(range.IsInBetween(101));
Assert.False(range.IsInBetween(10, true));
Assert.False(range.IsInBetween(100, maxValueExclusive: true));
}
[Fact]
public void FloatTest()
{
var range = new Range<float>(0f, 1f);
Assert.Equal(0f, range.Min);
Assert.Equal(1f, range.Max);
for (float i = 0; i <= 1f; i += 0.001f)
{
Assert.True(range.IsInBetween(i));
}
Assert.False(range.IsInBetween(-float.Epsilon));
Assert.False(range.IsInBetween(1.00001f));
Assert.False(range.IsInBetween(0f, true));
Assert.False(range.IsInBetween(1f, maxValueExclusive: true));
}
[Fact]
public void OperatorTest()
{
var rangeA = new Range<int>(0, 1);
var rangeB = new Range<int>(0, 1);
var rangeC = new Range<int>(1, 2);
var rangeD = new Range<double>(0, 1);
Assert.True(rangeA == rangeB);
Assert.False(rangeA == rangeC);
Assert.False(rangeA != rangeB);
Assert.True(rangeA != rangeC);
Assert.True(rangeA.Equals(rangeB));
Assert.False(rangeA.Equals(rangeC));
Assert.False(rangeA.Equals(rangeD));
Range<int> implict = 1;
Assert.Equal(1, implict.Max);
Assert.Equal(1, implict.Min);
}
[Fact]
public void ToStringTest()
{
var range = new Range<float>(0, 1);
Assert.Equal("Range<Single> [0 1]", range.ToString());
}
}
}