Files
2024-05-18 19:59:41 -04:00

14 lines
314 B
C#

using Microsoft.Xna.Framework.Content.Pipeline;
namespace MonoGame.Extended.Content.Pipeline
{
public class ContentLogger
{
public static ContentBuildLogger Logger { get; set; }
public static void Log(string message)
{
Logger?.LogMessage(message);
}
}
}