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21 lines
744 B
C#
21 lines
744 B
C#
using System.Collections.Generic;
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using System.IO;
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namespace MonoGame.Extended.Content.Pipeline.Animations
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{
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public class AstridAnimatorProcessorResult
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{
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public string TextureAtlasAssetName { get; private set; }
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public string Directory { get; private set; }
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public AstridAnimatorFile Data { get; private set; }
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public List<string> Frames { get; private set; }
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public AstridAnimatorProcessorResult(string directory, AstridAnimatorFile data, IEnumerable<string> frames)
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{
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Directory = directory;
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Data = data;
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Frames = new List<string>(frames);
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TextureAtlasAssetName = Path.GetFileNameWithoutExtension(data.TextureAtlas);
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}
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}
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} |