using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using NUnit.Framework; namespace MonoGame.Extended.Tests { public static class TestHelper { public static void AreEqual(Vector3 a, Vector3 b, double delta) { Assert.AreEqual(a.X, b.X, delta); Assert.AreEqual(a.Y, b.Y, delta); Assert.AreEqual(a.Z, b.Z, delta); } public static GraphicsDevice CreateGraphicsDevice() { return new GraphicsDevice(GraphicsAdapter.DefaultAdapter, GraphicsProfile.HiDef, new PresentationParameters()) { Viewport = new Viewport(0, 0, 800, 480) }; } } }