namespace MonoGame.Extended.NuclexGui.Controls { /// Interface for controls which can obtain the input focus /// /// Implement this interface in any control which can obtain the input focus. /// public interface IFocusable { /// Whether the control can currently obtain the input focus /// /// Usually returns true. For controls that can be disabled to disallow user /// interaction, false can be returned to prevent the control from being /// traversed when the user presses the tab key or uses the cursor / game pad /// to select a control. /// bool CanGetFocus { get; } } }