namespace MonoGame.Extended.NuclexGui.Controls
{
/// Control that draws a block of text
public class GuiLabelControl : GuiControl
{
/// Text to be rendered in the control's frame
public string Text;
///
/// Gets or sets the style to be used with this label when drawing.
///
///
///
/// If you are using the FlatGuiVisualizer, this style
/// corresponds to the 'Frames' used in
///
/// The style can be customized in the skin's json file.
///
///
public string Style { get; set; }
/// Initializes a new label control with an empty string
public GuiLabelControl() : this(string.Empty)
{
}
/// Initializes a new label control
/// Text to be printed at the location of the label control
public GuiLabelControl(string text)
{
Text = text;
}
}
}