using System; using MonoGame.Extended; using MonoGame.Extended.Gui; using MonoGame.Extended.Gui.Controls; namespace Gui.Features { public class StackPanelView { public StackPanelView() { } public Control Content = new StackPanel { Items = { new Button { Content = "Press Me", HorizontalAlignment = HorizontalAlignment.Left, VerticalAlignment = VerticalAlignment.Top, Padding = new Thickness(5), Margin = new Thickness(5) }, new Button { Content = "Press Me", HorizontalAlignment = HorizontalAlignment.Right, VerticalAlignment = VerticalAlignment.Bottom, Padding = new Thickness(5), Margin = new Thickness(5) }, new Button { Content = "Press Me", HorizontalAlignment = HorizontalAlignment.Centre, VerticalAlignment = VerticalAlignment.Centre, Padding = new Thickness(5), Margin = new Thickness(5) }, new Button { Content = "Press Me", HorizontalAlignment = HorizontalAlignment.Stretch, VerticalAlignment = VerticalAlignment.Stretch, Padding = new Thickness(5), Margin = new Thickness(5) }, } }; } }