diff --git a/Source/MonoGame.Extended/MonoGame.Extended.csproj b/Source/MonoGame.Extended/MonoGame.Extended.csproj
index 1cbe7b6f..3e28164d 100644
--- a/Source/MonoGame.Extended/MonoGame.Extended.csproj
+++ b/Source/MonoGame.Extended/MonoGame.Extended.csproj
@@ -47,10 +47,11 @@
+
-
+
@@ -86,4 +87,4 @@
<<<<<<< HEAD
-->
-
+
\ No newline at end of file
diff --git a/Source/MonoGame.Extended/Sprites/Sprite.cs b/Source/MonoGame.Extended/Sprites/Sprite.cs
index 7715da8b..56213c6f 100644
--- a/Source/MonoGame.Extended/Sprites/Sprite.cs
+++ b/Source/MonoGame.Extended/Sprites/Sprite.cs
@@ -1,16 +1,12 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
-using MonoGame.Extended.Graphics;
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
+using MonoGame.Extended.TextureAtlases;
namespace MonoGame.Extended.Sprites
{
public class Sprite
{
- public TextureRegion2D TextureRegion;
+ public TextureRegion2D TextureRegion { get; set; }
public Color Color { get; set; }
public bool IsVisible { get; set; }
@@ -23,6 +19,7 @@ namespace MonoGame.Extended.Sprites
{
TextureRegion = new TextureRegion2D(texture);
Scale = Vector2.One;
+ Color = Color.White;
IsVisible = true;
}
diff --git a/Source/MonoGame.Extended/Sprites/SpriteBatchExtensions.cs b/Source/MonoGame.Extended/Sprites/SpriteBatchExtensions.cs
new file mode 100644
index 00000000..fe97658c
--- /dev/null
+++ b/Source/MonoGame.Extended/Sprites/SpriteBatchExtensions.cs
@@ -0,0 +1,13 @@
+using Microsoft.Xna.Framework.Graphics;
+
+namespace MonoGame.Extended.Sprites
+{
+ public static class SpriteBatchExtensions
+ {
+ public static void Draw(this SpriteBatch spriteBatch, Sprite sprite)
+ {
+ if (sprite.IsVisible)
+ spriteBatch.Draw(sprite.TextureRegion.Texture, null, sprite.GetBoundingRectangle(), sprite.TextureRegion.Bounds, sprite.Origin, sprite.Rotation, sprite.Scale, sprite.Color);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/Sandbox/SandboxGame.cs b/Source/Sandbox/SandboxGame.cs
index b9a3aa05..dfea9758 100644
--- a/Source/Sandbox/SandboxGame.cs
+++ b/Source/Sandbox/SandboxGame.cs
@@ -1,14 +1,11 @@
-using Microsoft.Xna.Framework;
+using System.Diagnostics;
+using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using MonoGame.Extended;
using MonoGame.Extended.BitmapFonts;
-<<<<<<< HEAD
-using MonoGame.Extended.Graphics;
-using MonoGame.Extended.Sprites;
-using System.Diagnostics;
-using System;
using MonoGame.Extended.Maps.Tiled;
+using MonoGame.Extended.Sprites;
using MonoGame.Extended.ViewportAdapters;
namespace Sandbox
@@ -140,18 +137,18 @@ namespace Sandbox
//_spriteBatch.Draw(_backgroundTexture, new Rectangle(0, 0, _tiledMap.WidthInPixels, _tiledMap.HeightInPixels), Color.White);
//_spriteBatch.End();
- _tiledMap.Draw(_camera);
+ //_tiledMap.Draw(_camera);
- _spriteBatch.Begin();
- _spriteBatch.DrawString(_bitmapFont, "This is MonoGame.Extended", new Vector2(50, 50), new Color(Color.Black, 0.5f));
- _spriteBatch.DrawString(_bitmapFont, string.Format("Camera: {0}", _camera.Position), new Vector2(50, 100), Color.Black);
- //_spriteBatch.DrawString(_bitmapFont,
- // "Contrary to popular belief, Lorem Ipsum is not simply random text.\n\n" +
- // "It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard " +
- // "McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin " +
- // "words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, " +
- // "discovered the undoubtable source.", new Vector2(50, 100), new Color(Color.Black, 0.5f), _viewportAdapter.VirtualWidth - 50);
- _spriteBatch.End();
+ //_spriteBatch.Begin();
+ //_spriteBatch.DrawString(_bitmapFont, "This is MonoGame.Extended", new Vector2(50, 50), new Color(Color.Black, 0.5f));
+ //_spriteBatch.DrawString(_bitmapFont, string.Format("Camera: {0}", _camera.Position), new Vector2(50, 100), Color.Black);
+ ////_spriteBatch.DrawString(_bitmapFont,
+ //// "Contrary to popular belief, Lorem Ipsum is not simply random text.\n\n" +
+ //// "It has roots in a piece of classical Latin literature from 45 BC, making it over 2000 years old. Richard " +
+ //// "McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin " +
+ //// "words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, " +
+ //// "discovered the undoubtable source.", new Vector2(50, 100), new Color(Color.Black, 0.5f), _viewportAdapter.VirtualWidth - 50);
+ //_spriteBatch.End();
_spriteBatch.Begin(transformMatrix: _camera.GetViewMatrix());
//Console.WriteLine(_stumpSprite.Position);