From e3406ab6e6cd7aa3102da113bc78e15463c77a46 Mon Sep 17 00:00:00 2001 From: Christopher Whitley <103014489+AristurtleDev@users.noreply.github.com> Date: Fri, 10 Jan 2025 12:26:40 -0500 Subject: [PATCH] Ensure zero origin for sprite (#969) Resolves issue #968 --- source/MonoGame.Extended/Graphics/Sprite.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/MonoGame.Extended/Graphics/Sprite.cs b/source/MonoGame.Extended/Graphics/Sprite.cs index 09e928e8..d21623b8 100644 --- a/source/MonoGame.Extended/Graphics/Sprite.cs +++ b/source/MonoGame.Extended/Graphics/Sprite.cs @@ -145,7 +145,7 @@ public class Sprite : IColorable Color = Color.White; IsVisible = true; Effect = SpriteEffects.None; - OriginNormalized = new Vector2(0.5f, 0.5f); + OriginNormalized = Vector2.Zero; Depth = 0.0f; }