diff --git a/Source/MonoGame.Extended/Screens/Transitions/FadeTransition.cs b/Source/MonoGame.Extended/Screens/Transitions/FadeTransition.cs index 7e23def4..49fab4a8 100644 --- a/Source/MonoGame.Extended/Screens/Transitions/FadeTransition.cs +++ b/Source/MonoGame.Extended/Screens/Transitions/FadeTransition.cs @@ -27,8 +27,8 @@ namespace MonoGame.Extended.Screens.Transitions public override void Draw(GameTime gameTime) { _spriteBatch.Begin(samplerState: SamplerState.PointClamp); - _spriteBatch.FillRectangle(_graphicsDevice.Viewport.Bounds, Color * Value); + _spriteBatch.FillRectangle(0, 0, _graphicsDevice.Viewport.Width, _graphicsDevice.Viewport.Height, Color * Value); _spriteBatch.End(); } } -} \ No newline at end of file +}