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rewriting ecs from scratch
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@@ -5,6 +5,7 @@ using Microsoft.Xna.Framework.Input;
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using MonoGame.Extended;
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using MonoGame.Extended.Animations;
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using MonoGame.Extended.Entities;
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using MonoGame.Extended.Entities.Legacy;
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using MonoGame.Extended.Input;
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using Platformer.Collisions;
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using Platformer.Components;
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