From cfb97d47e37a27c5d5baee0cb2af6455b6396f89 Mon Sep 17 00:00:00 2001 From: Nikos Kastellanos Date: Sun, 2 Jun 2024 00:12:56 +0300 Subject: [PATCH] use System ZLibStream (#882) ZLibStream was added in net6 https://learn.microsoft.com/en-us/dotnet/api/system.io.compression.zlibstream?view=net-8.0 --- .../Tiled/TiledMapProcessor.cs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/source/MonoGame.Extended.Content.Pipeline/Tiled/TiledMapProcessor.cs b/source/MonoGame.Extended.Content.Pipeline/Tiled/TiledMapProcessor.cs index 9668a723..a9178e85 100644 --- a/source/MonoGame.Extended.Content.Pipeline/Tiled/TiledMapProcessor.cs +++ b/source/MonoGame.Extended.Content.Pipeline/Tiled/TiledMapProcessor.cs @@ -1,14 +1,12 @@ using System; using System.Collections.Generic; using System.IO; +using System.IO.Compression; using System.Linq; using Microsoft.Xna.Framework.Content.Pipeline; using Microsoft.Xna.Framework.Content.Pipeline.Graphics; using MonoGame.Extended.Tiled; using MonoGame.Extended.Tiled.Serialization; -using MonoGame.Framework.Utilities.Deflate; -using CompressionMode = System.IO.Compression.CompressionMode; -using GZipStream = System.IO.Compression.GZipStream; namespace MonoGame.Extended.Content.Pipeline.Tiled { @@ -316,7 +314,7 @@ namespace MonoGame.Extended.Content.Pipeline.Tiled return compressionMode switch { "gzip" => new GZipStream(memoryStream, CompressionMode.Decompress), - "zlib" => new ZlibStream(memoryStream, Framework.Utilities.Deflate.CompressionMode.Decompress), + "zlib" => new ZLibStream(memoryStream, CompressionMode.Decompress), _ => memoryStream }; }