mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-24 12:06:37 +00:00
little explosions and fixed more bugs in the ecs
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using MonoGame.Extended;
|
||||
using MonoGame.Extended.Animations;
|
||||
using MonoGame.Extended.Entities;
|
||||
using MonoGame.Extended.Entities.Systems;
|
||||
using MonoGame.Extended.Sprites;
|
||||
@@ -13,9 +14,10 @@ namespace JamGame.Systems
|
||||
|
||||
private ComponentMapper<Transform2> _transformMapper;
|
||||
private ComponentMapper<Sprite> _spriteMapper;
|
||||
private ComponentMapper<AnimatedSprite> _animatedSpriteMapper;
|
||||
|
||||
public SpriteRenderingSystem(GraphicsDevice graphicsDevice, Texture2D texture)
|
||||
: base(Aspect.All(typeof(Transform2), typeof(Sprite)))
|
||||
: base(Aspect.All(typeof(Transform2)).One(typeof(Sprite), typeof(AnimatedSprite)))
|
||||
{
|
||||
_spriteBatch = new SpriteBatch(graphicsDevice);
|
||||
}
|
||||
@@ -24,6 +26,7 @@ namespace JamGame.Systems
|
||||
{
|
||||
_transformMapper = mapperService.GetMapper<Transform2>();
|
||||
_spriteMapper = mapperService.GetMapper<Sprite>();
|
||||
_animatedSpriteMapper = mapperService.GetMapper<AnimatedSprite>();
|
||||
}
|
||||
|
||||
public override void Draw(GameTime gameTime)
|
||||
@@ -33,9 +36,12 @@ namespace JamGame.Systems
|
||||
foreach (var entity in ActiveEntities)
|
||||
{
|
||||
var transform = _transformMapper.Get(entity);
|
||||
var animatedSprite = _animatedSpriteMapper.Get(entity);
|
||||
var sprite = _spriteMapper.Get(entity);
|
||||
|
||||
_spriteBatch.Draw(sprite, transform);
|
||||
animatedSprite?.Update(gameTime);
|
||||
|
||||
_spriteBatch.Draw(sprite ?? animatedSprite, transform);
|
||||
}
|
||||
|
||||
_spriteBatch.End();
|
||||
|
||||
Reference in New Issue
Block a user