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https://github.com/AlexMacocian/MonoGame.Extended.git
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renamed entity system to processing system
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@@ -39,7 +39,7 @@ using Microsoft.Xna.Framework;
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namespace MonoGame.Extended.Entities
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{
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public abstract class EntityProcessingSystem : EntitySystem
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public abstract class EntityProcessingSystem : ProcessingSystem
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{
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protected EntityProcessingSystem()
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{
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@@ -80,9 +80,7 @@ namespace MonoGame.Extended.Entities
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}
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}
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protected virtual void Process(GameTime gameTime, Entity entity)
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{
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}
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protected abstract void Process(GameTime gameTime, Entity entity);
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protected bool IsInterestedIn(Entity entity)
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{
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