renamed entity system to processing system

This commit is contained in:
Dylan Wilson
2018-02-01 23:28:45 +10:00
parent 8293117ca2
commit bb6b085fd0
8 changed files with 26 additions and 22 deletions
@@ -39,7 +39,7 @@ using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Entities
{
public abstract class EntityProcessingSystem : EntitySystem
public abstract class EntityProcessingSystem : ProcessingSystem
{
protected EntityProcessingSystem()
{
@@ -80,9 +80,7 @@ namespace MonoGame.Extended.Entities
}
}
protected virtual void Process(GameTime gameTime, Entity entity)
{
}
protected abstract void Process(GameTime gameTime, Entity entity);
protected bool IsInterestedIn(Entity entity)
{