renamed entity system to processing system

This commit is contained in:
Dylan Wilson
2018-02-01 23:28:45 +10:00
parent 8293117ca2
commit bb6b085fd0
8 changed files with 26 additions and 22 deletions
@@ -73,7 +73,7 @@ namespace MonoGame.Extended.Entities
.ToList();
var systemTypes = exportedTypes
.Where(t => typeof(EntitySystem).GetTypeInfo().IsAssignableFrom(t))
.Where(t => typeof(ProcessingSystem).GetTypeInfo().IsAssignableFrom(t))
.ToList();
var templateTypes = exportedTypes
@@ -210,7 +210,7 @@ namespace MonoGame.Extended.Entities
if (systemAttribute == null)
return;
var system = _dependencyResolver.Resolve<EntitySystem>(typeInfo.AsType());
var system = _dependencyResolver.Resolve<ProcessingSystem>(typeInfo.AsType());
var processingSystem = system as EntityProcessingSystem;
if (processingSystem != null)