mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-26 00:45:20 +00:00
renamed entity system to processing system
This commit is contained in:
@@ -73,7 +73,7 @@ namespace MonoGame.Extended.Entities
|
||||
.ToList();
|
||||
|
||||
var systemTypes = exportedTypes
|
||||
.Where(t => typeof(EntitySystem).GetTypeInfo().IsAssignableFrom(t))
|
||||
.Where(t => typeof(ProcessingSystem).GetTypeInfo().IsAssignableFrom(t))
|
||||
.ToList();
|
||||
|
||||
var templateTypes = exportedTypes
|
||||
@@ -210,7 +210,7 @@ namespace MonoGame.Extended.Entities
|
||||
if (systemAttribute == null)
|
||||
return;
|
||||
|
||||
var system = _dependencyResolver.Resolve<EntitySystem>(typeInfo.AsType());
|
||||
var system = _dependencyResolver.Resolve<ProcessingSystem>(typeInfo.AsType());
|
||||
var processingSystem = system as EntityProcessingSystem;
|
||||
|
||||
if (processingSystem != null)
|
||||
|
||||
Reference in New Issue
Block a user