From b47c49ab0ebd75f887cfce44e0aa3995fcbf5592 Mon Sep 17 00:00:00 2001 From: Benjamin Ward Date: Sun, 19 Jul 2015 20:16:04 -0400 Subject: [PATCH] Adding Contains overload for rectangles --- MonoGame.Extended/MonoGame.Extended/Camera2D.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MonoGame.Extended/MonoGame.Extended/Camera2D.cs b/MonoGame.Extended/MonoGame.Extended/Camera2D.cs index 7c52c7f0..f4a7ea2f 100644 --- a/MonoGame.Extended/MonoGame.Extended/Camera2D.cs +++ b/MonoGame.Extended/MonoGame.Extended/Camera2D.cs @@ -100,7 +100,7 @@ namespace MonoGame.Extended public bool Contains(Rectangle rectangle) { - throw new System.NotImplementedException(); + return GetBoundingFrustum().Contains(new BoundingBox(new Vector3(0, 0, 0), new Vector3(15, 15, 0))) != ContainmentType.Disjoint; } } }