mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-24 12:06:37 +00:00
Move source projects into source directory
This commit is contained in:
+27
@@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace MonoGame.Extended.Particles.Serialization
|
||||
{
|
||||
public class ModifierExecutionStrategyJsonConverter : JsonConverter
|
||||
{
|
||||
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
|
||||
{
|
||||
writer.WriteValue(value.ToString());
|
||||
}
|
||||
|
||||
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
|
||||
{
|
||||
var value = JToken.Load(reader).ToObject<string>();
|
||||
return ParticleModifierExecutionStrategy.Parse(value);
|
||||
}
|
||||
|
||||
public override bool CanConvert(Type objectType)
|
||||
{
|
||||
return objectType == typeof(ParticleModifierExecutionStrategy)
|
||||
|| objectType.GetTypeInfo().BaseType == typeof(ParticleModifierExecutionStrategy);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user