rejigged the base systems classes and interfaces

This commit is contained in:
Dylan Wilson
2018-06-27 21:19:20 +10:00
parent 3c023d242f
commit a2eda72620
11 changed files with 115 additions and 89 deletions
@@ -4,7 +4,7 @@ namespace MonoGame.Extended.Entities.Systems
{
public abstract class EntityProcessingSystem : EntityUpdateSystem
{
protected EntityProcessingSystem(AspectBuilder aspectBuilder)
protected EntityProcessingSystem(AspectBuilder aspectBuilder)
: base(aspectBuilder)
{
}