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big code cleanup
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@@ -1,12 +1,8 @@
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#region
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Content;
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using Microsoft.Xna.Framework.Graphics;
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using MonoGame.Extended.Content;
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#endregion
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namespace MonoGame.Extended.Tiled
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{
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public class TiledMapImageLayer : TiledMapLayer, IMovable
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