replaced the custom vector class with a standard vector2

This commit is contained in:
Dylan Wilson
2016-03-18 21:46:14 +10:00
parent 94c09d5a10
commit 9c9284792d
38 changed files with 203 additions and 261 deletions
@@ -10,7 +10,7 @@ namespace MonoGame.Extended.Content.Pipeline.BitmapFonts
public class BitmapFontChar
{
[XmlAttribute ("id")]
public int ID { get; set; }
public int Id { get; set; }
[XmlAttribute ("x")]
public int X { get; set; }
@@ -10,7 +10,7 @@ namespace MonoGame.Extended.Content.Pipeline.BitmapFonts
public class BitmapFontPage
{
[XmlAttribute ( "id" )]
public int ID { get; set; }
public int Id { get; set; }
[XmlAttribute ( "file" )]
public string File { get; set; }
@@ -20,7 +20,7 @@ namespace MonoGame.Extended.Content.Pipeline.BitmapFonts
foreach (var c in fontFile.Chars)
{
writer.Write(c.ID);
writer.Write(c.Id);
writer.Write(c.Page);
writer.Write(c.X);
writer.Write(c.Y);