mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-25 08:22:15 +00:00
replaced the custom vector class with a standard vector2
This commit is contained in:
@@ -10,7 +10,7 @@ namespace MonoGame.Extended.Content.Pipeline.BitmapFonts
|
||||
public class BitmapFontChar
|
||||
{
|
||||
[XmlAttribute ("id")]
|
||||
public int ID { get; set; }
|
||||
public int Id { get; set; }
|
||||
|
||||
[XmlAttribute ("x")]
|
||||
public int X { get; set; }
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace MonoGame.Extended.Content.Pipeline.BitmapFonts
|
||||
public class BitmapFontPage
|
||||
{
|
||||
[XmlAttribute ( "id" )]
|
||||
public int ID { get; set; }
|
||||
public int Id { get; set; }
|
||||
|
||||
[XmlAttribute ( "file" )]
|
||||
public string File { get; set; }
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace MonoGame.Extended.Content.Pipeline.BitmapFonts
|
||||
|
||||
foreach (var c in fontFile.Chars)
|
||||
{
|
||||
writer.Write(c.ID);
|
||||
writer.Write(c.Id);
|
||||
writer.Write(c.Page);
|
||||
writer.Write(c.X);
|
||||
writer.Write(c.Y);
|
||||
|
||||
Reference in New Issue
Block a user