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Initial Coding Guidelines (#987)
* Initial guidelines * Add solution level directory with github related files for access within VS 2022 * Updated guidelines for extension methods - For types within MonoGame.Extended, prefer static methods within the type rather than extension methods - Extension methods should be used for extending external types from MonoGame or other libraries used.
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@@ -15,6 +15,17 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MonoGame.Extended.Content.P
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MonoGame.Extended.Tests", "tests\MonoGame.Extended.Tests\MonoGame.Extended.Tests.csproj", "{E1339B07-EB0B-454F-9803-E923843DB5C4}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "github", "github", "{0AEA5A98-E270-48AE-8BC8-21F6802ACE7E}"
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ProjectSection(SolutionItems) = preProject
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.editorconfig = .editorconfig
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.gitattributes = .gitattributes
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.gitignore = .gitignore
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CODING_GUIDELINES.md = CODING_GUIDELINES.md
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CONTRIBUTING.md = CONTRIBUTING.md
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LICENSE = LICENSE
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README.md = README.md
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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