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Remove Point2 (#875)
* Added `CalculateMinimumVector2` and `CalculateMaximumVector2` as replacement for `Point2.Minimum` and `Point2.Maximum` * Remove `Point2`
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@@ -280,7 +280,7 @@ namespace MonoGame.Extended.Gui.Controls
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//{
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// var start = 0;
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// var end = 0;
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// var point = Point2.Zero;
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// var point = Vector2.Zero;
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// if (_selectionIndexes.Last() > _selectionIndexes.Peek())
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// {
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// start = _selectionIndexes.Peek();
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@@ -328,4 +328,4 @@ namespace MonoGame.Extended.Gui.Controls
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return (Rectangle) caretRectangle;
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}
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}
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}
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}
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