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fixed the content pipeline error
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@@ -15,9 +15,18 @@ namespace MonoGame.Extended.Content.Pipeline.Tiled
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{
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protected override void Write(ContentWriter writer, TiledMapContent map)
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{
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WriteMetaData(writer, map);
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WriteTilesets(writer, map.Tilesets);
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WriteLayers(writer, map.Layers);
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try
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{
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WriteMetaData(writer, map);
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WriteTilesets(writer, map.Tilesets);
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WriteLayers(writer, map.Layers);
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}
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catch (Exception ex)
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{
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ContentLogger.Logger.LogImportantMessage("Wtf");
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ContentLogger.Logger.LogImportantMessage(ex.StackTrace);
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throw;
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}
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}
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private static void WriteMetaData(ContentWriter writer, TiledMapContent map)
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