fixed the content pipeline error

This commit is contained in:
Dylan Wilson
2018-01-31 00:19:31 +10:00
parent 3d49ea6c93
commit 8293117ca2
10 changed files with 97 additions and 68 deletions
@@ -15,9 +15,18 @@ namespace MonoGame.Extended.Content.Pipeline.Tiled
{
protected override void Write(ContentWriter writer, TiledMapContent map)
{
WriteMetaData(writer, map);
WriteTilesets(writer, map.Tilesets);
WriteLayers(writer, map.Layers);
try
{
WriteMetaData(writer, map);
WriteTilesets(writer, map.Tilesets);
WriteLayers(writer, map.Layers);
}
catch (Exception ex)
{
ContentLogger.Logger.LogImportantMessage("Wtf");
ContentLogger.Logger.LogImportantMessage(ex.StackTrace);
throw;
}
}
private static void WriteMetaData(ContentWriter writer, TiledMapContent map)