Particles data driven (#388)

* yay, a start on data driven particles

* added data driven support for all particle profiles

* pretty much finished all of the particle serialization code

* resolved an inconsistency with the interpolators
This commit is contained in:
Dylan Wilson
2017-05-09 23:48:29 +10:00
committed by GitHub
parent 4bb614925c
commit 799b1edb06
38 changed files with 641 additions and 74 deletions
@@ -2,7 +2,7 @@
namespace MonoGame.Extended.Particles.Profiles
{
public abstract class Profile //: ICloneable
public abstract class Profile
{
public enum CircleRadiation
{