diff --git a/Source/Tests/MonoGame.Extended.Tests/Particles/EmitterTests.cs b/Source/Tests/MonoGame.Extended.Tests/Particles/EmitterTests.cs index a4dd08e4..9268228d 100644 --- a/Source/Tests/MonoGame.Extended.Tests/Particles/EmitterTests.cs +++ b/Source/Tests/MonoGame.Extended.Tests/Particles/EmitterTests.cs @@ -17,6 +17,7 @@ namespace MonoGame.Extended.Tests.Particles { var subject = new ParticleEmitter(null, 100, TimeSpan.FromSeconds(1), Profile.Point()) { + AutoTrigger = false, Parameters = new ParticleReleaseParameters { Quantity = 1 @@ -25,7 +26,7 @@ namespace MonoGame.Extended.Tests.Particles subject.Trigger(new Vector2(0f, 0f)); Assert.AreEqual(subject.ActiveParticles, 1); - + subject.Update(2f); Assert.AreEqual(subject.ActiveParticles, 0); } @@ -56,7 +57,7 @@ namespace MonoGame.Extended.Tests.Particles [Test] public void WhenThereAreNoActiveParticles_GracefullyDoesNothing() { - var subject = new ParticleEmitter(null, 100, TimeSpan.FromSeconds(1), Profile.Point()); + var subject = new ParticleEmitter(null, 100, TimeSpan.FromSeconds(1), Profile.Point()) { AutoTrigger = false }; subject.Update(0.5f); Assert.AreEqual(subject.ActiveParticles, 0);