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merged develop and fixed the very broken demos
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@@ -46,5 +46,6 @@ namespace MonoGame.Extended.Entities.Systems
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protected void DestroyEntity(int entityId) => _world.DestroyEntity(entityId);
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protected Entity CreateEntity() => _world.CreateEntity();
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protected Entity GetEntity(int entityId) => _world.GetEntity(entityId);
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}
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}
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