merged develop and fixed the very broken demos

This commit is contained in:
Dylan Wilson
2018-07-04 21:50:01 +10:00
137 changed files with 1607 additions and 3800 deletions
@@ -0,0 +1,16 @@
using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Entities.Systems
{
public interface IDrawSystem : ISystem
{
void Draw(GameTime gameTime);
}
public abstract class DrawSystem : IDrawSystem
{
public virtual void Dispose() { }
public virtual void Initialize(World world) { }
public abstract void Draw(GameTime gameTime);
}
}
@@ -46,5 +46,6 @@ namespace MonoGame.Extended.Entities.Systems
protected void DestroyEntity(int entityId) => _world.DestroyEntity(entityId);
protected Entity CreateEntity() => _world.CreateEntity();
protected Entity GetEntity(int entityId) => _world.GetEntity(entityId);
}
}
@@ -1,9 +0,0 @@
using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Entities.Systems
{
public interface IDrawSystem : ISystem
{
void Draw(GameTime gameTime);
}
}
@@ -1,9 +0,0 @@
using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Entities.Systems
{
public interface IUpdateSystem : ISystem
{
void Update(GameTime gameTime);
}
}
@@ -0,0 +1,16 @@
using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Entities.Systems
{
public interface IUpdateSystem : ISystem
{
void Update(GameTime gameTime);
}
public abstract class UpdateSystem : IUpdateSystem
{
public virtual void Dispose() { }
public virtual void Initialize(World world) { }
public abstract void Update(GameTime gameTime);
}
}