fireballs killing zombies and stuff

This commit is contained in:
Dylan Wilson
2018-07-30 20:55:15 +10:00
parent af773807d8
commit 559affb633
15 changed files with 154 additions and 20 deletions
@@ -65,7 +65,7 @@ namespace JamGame.Systems
if (_spawningFireball != null && _previousKeyboardState.IsKeyDown(Keys.Space) && _mainGame.KeyboardState.IsKeyUp(Keys.Space))
{
_spawningFireball.Get<Body>().Velocity = new Vector2(100, 0);
_spawningFireball.Get<Body>().Velocity = new Vector2(200, 0);
_spawningFireball = null;
}