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created raindrops demo to test new ecs
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@@ -1,18 +1,8 @@
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using System;
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using System.Collections;
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using System.Collections.Specialized;
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namespace MonoGame.Extended.Entities
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{
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public static class BitVector32Extensions
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{
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public static bool IsEmpty(this BitVector32 bitVector)
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{
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return bitVector.Data == 0;
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}
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}
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public static class BitArrayExtensions
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{
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public static bool IsEmpty(this BitArray bitArray)
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