Issue 707, Added null propagation inside component manager destroy method

This commit is contained in:
Kus
2022-11-15 18:43:48 +01:00
parent 07477ba421
commit 357e0e1ece
@@ -42,7 +42,7 @@ namespace MonoGame.Extended.Entities
return _componentMappers[componentTypeId];
}
public ComponentMapper<T> GetMapper<T>()
public ComponentMapper<T> GetMapper<T>()
where T : class
{
var componentTypeId = GetComponentTypeId(typeof(T));
@@ -80,11 +80,11 @@ namespace MonoGame.Extended.Entities
public void Destroy(int entityId)
{
foreach (var componentMapper in _componentMappers)
componentMapper.Delete(entityId);
componentMapper?.Delete(entityId);
}
public override void Update(GameTime gameTime)
{
}
}
}
}