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Issue 707, Added null propagation inside component manager destroy method
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@@ -42,7 +42,7 @@ namespace MonoGame.Extended.Entities
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return _componentMappers[componentTypeId];
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}
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public ComponentMapper<T> GetMapper<T>()
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public ComponentMapper<T> GetMapper<T>()
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where T : class
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{
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var componentTypeId = GetComponentTypeId(typeof(T));
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@@ -80,11 +80,11 @@ namespace MonoGame.Extended.Entities
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public void Destroy(int entityId)
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{
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foreach (var componentMapper in _componentMappers)
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componentMapper.Delete(entityId);
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componentMapper?.Delete(entityId);
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}
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public override void Update(GameTime gameTime)
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{
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}
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}
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}
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}
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