diff --git a/src/cs/MonoGame.Extended.Input/InputListeners/KeyboardListener.cs b/src/cs/MonoGame.Extended.Input/InputListeners/KeyboardListener.cs
index 4c207aca..9fc85a0f 100644
--- a/src/cs/MonoGame.Extended.Input/InputListeners/KeyboardListener.cs
+++ b/src/cs/MonoGame.Extended.Input/InputListeners/KeyboardListener.cs
@@ -27,21 +27,6 @@ namespace MonoGame.Extended.Input.InputListeners
RepeatDelay = settings.RepeatDelayMilliseconds;
}
- ///
- /// Copy constructor
- ///
- /// Listener, from which will copy inner state
- public KeyboardListener(KeyboardListener keyboardListener)
- {
- RepeatPress = keyboardListener.RepeatPress;
- InitialDelay = keyboardListener.InitialDelay;
- RepeatDelay = keyboardListener.RepeatDelay;
- _keysValues = keyboardListener._keysValues;
- _isInitial = keyboardListener._isInitial;
- _previousKey = keyboardListener._previousKey;
- _previousState = keyboardListener._previousState;
- }
-
public bool RepeatPress { get; }
public int InitialDelay { get; }
public int RepeatDelay { get; }