demos are at least compiling again

This commit is contained in:
Dylan Wilson
2017-11-21 20:57:32 +10:00
parent cd8f6ea6df
commit 17c7d8ccd7
30 changed files with 209 additions and 205 deletions
@@ -4,8 +4,8 @@ namespace MonoGame.Extended.Tiled
{
public sealed class TiledMapEllipseObject : TiledMapObject
{
public TiledMapEllipseObject(int identifier, string name, Size2 size, Vector2 position, float rotation = 0, float opacity = 1, bool isVisible = true)
: base(identifier, name, size, position, rotation, opacity, isVisible)
public TiledMapEllipseObject(int identifier, string name, Size2 size, Vector2 position, float rotation = 0, float opacity = 1, bool isVisible = true, string type = null)
: base(identifier, name, size, position, rotation, opacity, isVisible, type)
{
Radius = new Vector2(size.Width / 2.0f, size.Height / 2.0f);
Center = new Vector2(position.X + Radius.X, position.Y);
@@ -13,6 +13,5 @@ namespace MonoGame.Extended.Tiled
public Vector2 Center { get; }
public Vector2 Radius { get; }
public override TiledMapObjectType Type => TiledMapObjectType.Ellipse;
}
}