diff --git a/.github/workflows/build-test-deploy.yml b/.github/workflows/build-test-deploy.yml
index 0cdea9fe..2786eb0c 100644
--- a/.github/workflows/build-test-deploy.yml
+++ b/.github/workflows/build-test-deploy.yml
@@ -1,15 +1,8 @@
name: "Build test deploy"
-env:
- DOTNET_CLI_TELEMETRY_OPTOUT: 1
- DOTNET_SKIP_FIRST_TIME_EXPERIENCE: true
- DOTNET_CORE_SDK_VERSION: 6.0.302
- MYGET_ACCESS_TOKEN: ${{ secrets.MYGET_ACCESS_TOKEN }}
- MYGET_SOURCE_URL: 'https://www.myget.org/F/lithiumtoast/api/v3/index.json'
-
on:
push:
- branches: [develop]
+ branches: [develop, test/feature]
tags: [v*]
pull_request:
branches: [develop]
@@ -17,99 +10,40 @@ on:
branches: [develop]
jobs:
-
- version-job:
- name: "Version"
- runs-on: ubuntu-latest
-
- steps:
- - name: "Checkout Git repository"
- uses: actions/checkout@v2
-
- - name: "Fetch all history for all tags and branches"
- run: git fetch --prune --unshallow
-
- - name: "Install GitVersion"
- uses: gittools/actions/gitversion/setup@v0.9.6
- env:
- ACTIONS_ALLOW_UNSECURE_COMMANDS: true # workaround for https://github.blog/changelog/2020-10-01-github-actions-deprecating-set-env-and-add-path-commands/ until the execute action is updated
- with:
- versionSpec: '5.x'
-
- - name: "Use GitVersion"
- uses: gittools/actions/gitversion/execute@v0.9.6
-
- - run: echo "$GitVersion_NuGetVersionV2" >> version.txt
-
- - name: "Upload NuGetVersion version artifact"
- uses: actions/upload-artifact@v2
- with:
- name: version
- path: version.txt
-
build-test-pack-job:
- name: "Build"
- needs: [version-job]
- runs-on: ${{ matrix.os }}
- strategy:
- matrix:
- os: [windows-latest, macos-latest, ubuntu-latest]
-
+ name: "Build-Test-Pack"
+ runs-on: ubuntu-latest
steps:
+ - name: "Clone Repository"
+ uses: actions/checkout@v4
+ - name: "CAKE (Build -> Test -> Package)"
+ run: dotnet run --project ./build/Build.csproj -- --target=Default
+ - name: "Upload Artifacts For Deploy"
+ if: github.event_name != 'pull_request'
+ uses: actions/upload-artifact@main
+ with:
+ name: MonoGame.Extended
+ path: artifacts/*
- - name: "Download version artifact"
- uses: actions/download-artifact@v2
- with:
- name: version
-
- - name: "Read Version"
- id: version
- shell: bash
- run: |
- echo "VERSION=$(cat version.txt)" >> $GITHUB_ENV
-
- - name: "Print Version"
- shell: bash
- run: |
- echo $VERSION
-
- - name: "Checkout repository"
- uses: actions/checkout@master
- with:
- submodules: true
- lfs: true
-
- - name: "Setup .NET Core CLI"
- uses: actions/setup-dotnet@v1
- with:
- dotnet-version: '${{ env.DOTNET_CORE_SDK_VERSION }}'
-
- - name: "Install fonts (Ubuntu)"
- if: matrix.os == 'ubuntu-latest'
- run: |
- echo "ttf-mscorefonts-installer msttcorefonts/accepted-mscorefonts-eula select true" | sudo debconf-set-selections
- sudo apt-get install -y ttf-mscorefonts-installer
- sudo apt-get install -y fontconfig
- sudo fc-cache -f -v
- sudo fc-match Arial
-
- - name: "Download NuGet packages"
- run: dotnet restore --verbosity quiet
-
- - name: "Build solution"
- run: dotnet build --nologo --verbosity minimal --configuration Release --no-restore /p:Version='${{ env.VERSION }}'
-
- - name: "Test solution"
- run: dotnet test --nologo --verbosity normal --configuration Release --no-build
-
- - name: "Pack solution"
- if: matrix.os == 'ubuntu-latest' && github.event_name == 'push'
- run: dotnet pack --nologo --output "./nuget-packages" --verbosity minimal --configuration Release --no-build -p:PackageVersion='${{ env.VERSION }}'
-
- - name: "Add Packages Source: MyGet"
- if: matrix.os == 'ubuntu-latest' && github.event_name == 'push'
- run: dotnet nuget add source $MYGET_SOURCE_URL --name "MyGet"
-
- - name: "Upload Packages: MyGet"
- if: matrix.os == 'ubuntu-latest' && github.event_name == 'push'
- run: dotnet nuget push "./**/*.nupkg" --source "MyGet" --skip-duplicate --api-key $MYGET_ACCESS_TOKEN
+ deploy-job:
+ name: "Deploy Nugets"
+ runs-on: ubuntu-latest
+ permissions:
+ packages: write
+ contents: write
+ needs: [build-test-pack-job]
+ if: ${{ github.event_name == 'push' }}
+ steps:
+ - name: "Clone Repository"
+ uses: actions/checkout@v4
+ - name: "Download Artifacts For Deploy"
+ uses: actions/download-artifact@v3
+ with:
+ name: MonoGame.Extended
+ path: artifacts
+ - name: "Push Package"
+ run: dotnet run --project ./build/Build.csproj -- --target=Deploy
+ env:
+ GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+ MYGET_ACCESS_TOKEN: ${{ secrets.MYGET_ACCESS_TOKEN }}
+ NUGET_ACCESS_TOKEN: ${{ secrets.NUGET_ACCESS_TOKEN }}
diff --git a/.gitignore b/.gitignore
index 4006b66e..4c156a7f 100644
--- a/.gitignore
+++ b/.gitignore
@@ -9,3 +9,6 @@
# macOS
.DS_Store
*.user
+
+# cake build output
+artifacts
diff --git a/Directory.Build.targets b/Directory.Build.targets
new file mode 100644
index 00000000..a3d7b9d4
--- /dev/null
+++ b/Directory.Build.targets
@@ -0,0 +1,20 @@
+
+
+ 3.9.0
+ craftworkgames
+ https://github.com/craftworkgames/MonoGame.Extended
+ https://github.com/craftworkgames/MonoGame.Extended
+ git
+ develop
+ en
+ logo-nuget-128.png
+ README.md
+ MIT
+
+
+
+
+
+
+
+
diff --git a/build/Build.csproj b/build/Build.csproj
new file mode 100644
index 00000000..10f43d07
--- /dev/null
+++ b/build/Build.csproj
@@ -0,0 +1,11 @@
+
+
+ Exe
+ net7.0
+ enable
+ $(MSBuildProjectDirectory)
+
+
+
+
+
diff --git a/build/BuildContext.cs b/build/BuildContext.cs
new file mode 100644
index 00000000..286eb20c
--- /dev/null
+++ b/build/BuildContext.cs
@@ -0,0 +1,41 @@
+using System.Linq;
+using Cake.Common;
+using Cake.Common.Build;
+using Cake.Common.Xml;
+using Cake.Core;
+using Cake.Frosting;
+
+namespace BuildScripts;
+
+public sealed class BuildContext : FrostingContext
+{
+ public string ArtifactsDirectory { get; }
+ public string Version { get; }
+ public string SolutionPath { get; }
+ public string? RepositoryOwner { get; }
+ public string? RepositoryUrl { get; }
+ public bool IsTag { get; }
+ public bool IsRunningOnGitHubActions { get; }
+ public string? GitHubToken { get; }
+ public string? MyGetAccessToken { get; }
+ public string? NuGetAccessToken { get; }
+
+ public BuildContext(ICakeContext context) : base(context)
+ {
+ ArtifactsDirectory = context.Argument(nameof(ArtifactsDirectory), "artifacts");
+ Version = context.XmlPeek("Directory.Build.targets", "/Project/PropertyGroup/Version");
+ SolutionPath = "./MonoGame.Extended.sln";
+ IsRunningOnGitHubActions = context.BuildSystem().IsRunningOnGitHubActions;
+
+ if (IsRunningOnGitHubActions)
+ {
+ Version += "." + context.EnvironmentVariable("GITHUB_RUN_NUMBER");
+ RepositoryOwner = context.EnvironmentVariable("GITHUB_REPOSITORY_OWNER");
+ RepositoryUrl = $"https://github.com/{context.EnvironmentVariable("GITHUB_REPOSITORY")}";
+ IsTag = context.EnvironmentVariable("GITHUB_REF_TYPE") == "tag";
+ GitHubToken = context.EnvironmentVariable("GITHUB_TOKEN");
+ MyGetAccessToken = context.EnvironmentVariable("MYGET_ACCESS_TOKEN");
+ NuGetAccessToken = context.EnvironmentVariable("NUGET_ACCESS_TOKEN");
+ }
+ }
+}
diff --git a/build/BuildTask.cs b/build/BuildTask.cs
new file mode 100644
index 00000000..218c2095
--- /dev/null
+++ b/build/BuildTask.cs
@@ -0,0 +1,29 @@
+using Cake.Common.Tools.DotNet;
+using Cake.Common.Tools.DotNet.Build;
+using Cake.Common.Tools.DotNet.MSBuild;
+using Cake.Frosting;
+
+namespace BuildScripts;
+
+[TaskName(nameof(BuildTask))]
+public sealed class BuildTask : FrostingTask
+{
+ public override void Run(BuildContext context)
+ {
+ DotNetMSBuildSettings msBuildSettings = new DotNetMSBuildSettings();
+ msBuildSettings.WithProperty("Version", context.Version);
+ msBuildSettings.WithProperty("NoWarn", "CS1591");
+
+
+ DotNetBuildSettings buildSettings = new DotNetBuildSettings()
+ {
+ MSBuildSettings = msBuildSettings,
+ Configuration = "Release",
+ Verbosity = DotNetVerbosity.Minimal,
+ NoRestore = true,
+ NoLogo = true
+ };
+
+ context.DotNetBuild(context.SolutionPath, buildSettings);
+ }
+}
diff --git a/build/DeployToGithubTask.cs b/build/DeployToGithubTask.cs
new file mode 100644
index 00000000..62981e79
--- /dev/null
+++ b/build/DeployToGithubTask.cs
@@ -0,0 +1,25 @@
+using Cake.Common.Tools.DotNet;
+using Cake.Common.Tools.DotNet.NuGet.Push;
+using Cake.Frosting;
+
+namespace BuildScripts;
+
+[TaskName(nameof(DeployToGitHubTask))]
+public sealed class DeployToGitHubTask : FrostingTask
+{
+ public override bool ShouldRun(BuildContext context)
+ {
+ return context.IsRunningOnGitHubActions;
+ }
+
+ public override void Run(BuildContext context)
+ {
+ DotNetNuGetPushSettings pushSettings = new DotNetNuGetPushSettings()
+ {
+ Source = $"https://nuget.pkg.github.com/{context.RepositoryOwner}/index.json",
+ ApiKey = context.GitHubToken
+ };
+
+ context.DotNetNuGetPush("artifacts/*.nupkg", pushSettings);
+ }
+}
diff --git a/build/DeployToMyGetTask.cs b/build/DeployToMyGetTask.cs
new file mode 100644
index 00000000..c83fe07c
--- /dev/null
+++ b/build/DeployToMyGetTask.cs
@@ -0,0 +1,25 @@
+using Cake.Common.Tools.DotNet;
+using Cake.Common.Tools.DotNet.NuGet.Push;
+using Cake.Frosting;
+
+namespace BuildScripts;
+
+[TaskName(nameof(DeployToMyGetTask))]
+public sealed class DeployToMyGetTask : FrostingTask
+{
+ public override bool ShouldRun(BuildContext context)
+ {
+ return context.IsRunningOnGitHubActions;
+ }
+
+ public override void Run(BuildContext context)
+ {
+ DotNetNuGetPushSettings pushSettings = new DotNetNuGetPushSettings()
+ {
+ Source = $"https://www.myget.org/F/lithiumtoast/api/v3/index.json",
+ ApiKey = context.MyGetAccessToken
+ };
+
+ context.DotNetNuGetPush("artifacts/*.nupkg", pushSettings);
+ }
+}
diff --git a/build/DeployToNuGetTask.cs b/build/DeployToNuGetTask.cs
new file mode 100644
index 00000000..84675021
--- /dev/null
+++ b/build/DeployToNuGetTask.cs
@@ -0,0 +1,27 @@
+using Cake.Common.Tools.DotNet;
+using Cake.Common.Tools.DotNet.NuGet.Push;
+using Cake.Frosting;
+
+namespace BuildScripts;
+
+[TaskName(nameof(DeployToNuGetTask))]
+public sealed class DeployToNuGetTask : FrostingTask
+{
+ public override bool ShouldRun(BuildContext context)
+ {
+ return context.IsRunningOnGitHubActions &&
+ context.IsTag &&
+ context.RepositoryOwner == "craftworksgames";
+ }
+
+ public override void Run(BuildContext context)
+ {
+ DotNetNuGetPushSettings pushSettings = new DotNetNuGetPushSettings()
+ {
+ Source = $"https://api.nuget.org/v3/index.json",
+ ApiKey = context.NuGetAccessToken
+ };
+
+ context.DotNetNuGetPush("artifacts/*.nupkg", pushSettings);
+ }
+}
diff --git a/build/PackageTask.cs b/build/PackageTask.cs
new file mode 100644
index 00000000..b1c56ab4
--- /dev/null
+++ b/build/PackageTask.cs
@@ -0,0 +1,40 @@
+using Cake.Common.Build;
+using Cake.Common.IO;
+using Cake.Common.Tools.DotNet;
+using Cake.Common.Tools.DotNet.MSBuild;
+using Cake.Common.Tools.DotNet.Pack;
+using Cake.Core.IO;
+using Cake.Frosting;
+
+namespace BuildScripts;
+
+[TaskName(nameof(PackageTask))]
+public sealed class PackageTask : FrostingTask
+{
+ public override void Run(BuildContext context)
+ {
+ context.CleanDirectories(context.ArtifactsDirectory);
+ context.CreateDirectory(context.ArtifactsDirectory);
+
+ DotNetMSBuildSettings msBuildSettings = new DotNetMSBuildSettings();
+ msBuildSettings.WithProperty("Version", context.Version);
+
+ // Ignore warnings about adding duplicate items added to package
+ msBuildSettings.WithProperty("NoWarn", "NU5118");
+
+ DotNetPackSettings packSettings = new DotNetPackSettings()
+ {
+ MSBuildSettings = msBuildSettings,
+ Configuration = "Release",
+ Verbosity = DotNetVerbosity.Minimal,
+ NoLogo = true,
+ OutputDirectory = context.ArtifactsDirectory,
+ };
+
+ FilePathCollection files = context.GetFiles("./src/cs/MonoGame.Extended*/**/*.csproj");
+ foreach(FilePath file in files)
+ {
+ context.DotNetPack(file.FullPath, packSettings);
+ }
+ }
+}
diff --git a/build/Program.cs b/build/Program.cs
new file mode 100644
index 00000000..cca32654
--- /dev/null
+++ b/build/Program.cs
@@ -0,0 +1,34 @@
+using System.Threading.Tasks;
+using Cake.Common.Build;
+using Cake.Common.IO;
+using Cake.Common.Tools.ReportUnit;
+using Cake.Core;
+using Cake.Core.IO;
+using Cake.Frosting;
+
+namespace BuildScripts;
+
+public static class Program
+{
+ public static int Main(string[] args)
+ {
+ return new CakeHost()
+ .UseContext()
+ .UseWorkingDirectory("../")
+ .Run(args);
+ }
+}
+
+[TaskName("Default")]
+[IsDependentOn(typeof(RestoreTask))]
+[IsDependentOn(typeof(BuildTask))]
+[IsDependentOn(typeof(TestTask))]
+[IsDependentOn(typeof(PackageTask))]
+public sealed class DefaultTask : FrostingTask {}
+
+
+[TaskName("Deploy")]
+[IsDependentOn(typeof(DeployToGitHubTask))]
+[IsDependentOn(typeof(DeployToMyGetTask))]
+[IsDependentOn(typeof(DeployToNuGetTask))]
+public sealed class DeployTask : FrostingTask {}
diff --git a/build/RestoreTask.cs b/build/RestoreTask.cs
new file mode 100644
index 00000000..91c5222c
--- /dev/null
+++ b/build/RestoreTask.cs
@@ -0,0 +1,18 @@
+using Cake.Common.Tools.DotNet;
+using Cake.Common.Tools.DotNet.Restore;
+using Cake.Frosting;
+
+namespace BuildScripts;
+
+public sealed class RestoreTask : FrostingTask
+{
+ public override void Run(BuildContext context)
+ {
+ DotNetRestoreSettings restoreSettings = new DotNetRestoreSettings()
+ {
+ Verbosity = DotNetVerbosity.Quiet
+ };
+
+ context.DotNetRestore(context.SolutionPath, restoreSettings);
+ }
+}
diff --git a/build/TestTask.cs b/build/TestTask.cs
new file mode 100644
index 00000000..93af6839
--- /dev/null
+++ b/build/TestTask.cs
@@ -0,0 +1,22 @@
+using Cake.Common.Tools.DotNet;
+using Cake.Common.Tools.DotNet.Test;
+using Cake.Frosting;
+
+namespace BuildScripts;
+
+[TaskName(nameof(TestTask))]
+public class TestTask : FrostingTask
+{
+ public override void Run(BuildContext context)
+ {
+ DotNetTestSettings testSettings = new DotNetTestSettings()
+ {
+ Configuration = "Release",
+ Verbosity = DotNetVerbosity.Normal,
+ NoLogo = true,
+ NoBuild = true
+ };
+
+ context.DotNetTest(context.SolutionPath, testSettings);
+ }
+}
diff --git a/src/cs/MonoGame.Extended.Animations/MonoGame.Extended.Animations.csproj b/src/cs/MonoGame.Extended.Animations/MonoGame.Extended.Animations.csproj
index 4cde0df1..62835857 100644
--- a/src/cs/MonoGame.Extended.Animations/MonoGame.Extended.Animations.csproj
+++ b/src/cs/MonoGame.Extended.Animations/MonoGame.Extended.Animations.csproj
@@ -7,9 +7,6 @@
craftworkgames
Animations to make MonoGame more awesome.
monogame animations spritesheet sprite
- https://github.com/craftworkgames/MonoGame.Extended
- https://github.com/craftworkgames/MonoGame.Extended
- https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png
@@ -24,4 +21,4 @@
-
\ No newline at end of file
+
diff --git a/src/cs/MonoGame.Extended.Collisions/MonoGame.Extended.Collisions.csproj b/src/cs/MonoGame.Extended.Collisions/MonoGame.Extended.Collisions.csproj
index 2c28c9c7..3585e6bc 100644
--- a/src/cs/MonoGame.Extended.Collisions/MonoGame.Extended.Collisions.csproj
+++ b/src/cs/MonoGame.Extended.Collisions/MonoGame.Extended.Collisions.csproj
@@ -7,9 +7,6 @@
craftworkgames
Collisions to make MonoGame more awesome.
monogame collisions
- https://github.com/craftworkgames/MonoGame.Extended
- https://github.com/craftworkgames/MonoGame.Extended
- https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png
true
@@ -26,4 +23,4 @@
All
-
\ No newline at end of file
+
diff --git a/src/cs/MonoGame.Extended.Content.Pipeline/MonoGame.Extended.Content.Pipeline.csproj b/src/cs/MonoGame.Extended.Content.Pipeline/MonoGame.Extended.Content.Pipeline.csproj
index a2d6ae9c..264c34eb 100644
--- a/src/cs/MonoGame.Extended.Content.Pipeline/MonoGame.Extended.Content.Pipeline.csproj
+++ b/src/cs/MonoGame.Extended.Content.Pipeline/MonoGame.Extended.Content.Pipeline.csproj
@@ -12,9 +12,6 @@
craftworkgames
Content Pipeline importers and processors to make MonoGame more awesome.
monogame content importer processor reader tiled texturepacker bmfont animations
- https://github.com/craftworkgames/MonoGame.Extended
- https://github.com/craftworkgames/MonoGame.Extended
- https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png
@@ -45,4 +42,4 @@
Always
-
\ No newline at end of file
+
diff --git a/src/cs/MonoGame.Extended.Entities/MonoGame.Extended.Entities.csproj b/src/cs/MonoGame.Extended.Entities/MonoGame.Extended.Entities.csproj
index 4d5ce7c1..8430d91f 100644
--- a/src/cs/MonoGame.Extended.Entities/MonoGame.Extended.Entities.csproj
+++ b/src/cs/MonoGame.Extended.Entities/MonoGame.Extended.Entities.csproj
@@ -7,9 +7,6 @@
craftworkgames
An Entity Component System to make MonoGame more awesome.
monogame ecs entity component system
- https://github.com/craftworkgames/MonoGame.Extended
- https://github.com/craftworkgames/MonoGame.Extended
- https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png
@@ -25,4 +22,4 @@
All
-
\ No newline at end of file
+
diff --git a/src/cs/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj b/src/cs/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj
index c6fb9bbd..8553742b 100644
--- a/src/cs/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj
+++ b/src/cs/MonoGame.Extended.Graphics/MonoGame.Extended.Graphics.csproj
@@ -7,9 +7,6 @@
craftworkgames
Graphics makes MonoGame more awesome.
monogame graphics batcher effects
- https://github.com/craftworkgames/MonoGame.Extended
- https://github.com/craftworkgames/MonoGame.Extended
- https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png
true
@@ -46,4 +43,4 @@
All
-
\ No newline at end of file
+
diff --git a/src/cs/MonoGame.Extended.Gui/MonoGame.Extended.Gui.csproj b/src/cs/MonoGame.Extended.Gui/MonoGame.Extended.Gui.csproj
index e8364864..d0baf732 100644
--- a/src/cs/MonoGame.Extended.Gui/MonoGame.Extended.Gui.csproj
+++ b/src/cs/MonoGame.Extended.Gui/MonoGame.Extended.Gui.csproj
@@ -7,9 +7,6 @@
craftworkgames
A GUI system for MonoGame written from the ground up to make MonoGame more awesome.
monogame gui
- https://github.com/craftworkgames/MonoGame.Extended
- https://github.com/craftworkgames/MonoGame.Extended
- https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png
true
@@ -27,4 +24,4 @@
All
-
\ No newline at end of file
+
diff --git a/src/cs/MonoGame.Extended.Input/MonoGame.Extended.Input.csproj b/src/cs/MonoGame.Extended.Input/MonoGame.Extended.Input.csproj
index 3c69c1af..67df5b44 100644
--- a/src/cs/MonoGame.Extended.Input/MonoGame.Extended.Input.csproj
+++ b/src/cs/MonoGame.Extended.Input/MonoGame.Extended.Input.csproj
@@ -7,9 +7,6 @@
craftworkgames
An event based input system to MonoGame more awesome.
monogame input event based listeners
- https://github.com/craftworkgames/MonoGame.Extended
- https://github.com/craftworkgames/MonoGame.Extended
- https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png
true
@@ -26,4 +23,4 @@
All
-
\ No newline at end of file
+
diff --git a/src/cs/MonoGame.Extended.Particles/MonoGame.Extended.Particles.csproj b/src/cs/MonoGame.Extended.Particles/MonoGame.Extended.Particles.csproj
index a39b6ab2..48de187c 100644
--- a/src/cs/MonoGame.Extended.Particles/MonoGame.Extended.Particles.csproj
+++ b/src/cs/MonoGame.Extended.Particles/MonoGame.Extended.Particles.csproj
@@ -7,9 +7,6 @@
craftworkgames
A high performance particle system to make MonoGame more awesome.
monogame particle system
- https://github.com/craftworkgames/MonoGame.Extended
- https://github.com/craftworkgames/MonoGame.Extended
- https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png
true
@@ -30,4 +27,4 @@
All
-
\ No newline at end of file
+
diff --git a/src/cs/MonoGame.Extended.Tiled/MonoGame.Extended.Tiled.csproj b/src/cs/MonoGame.Extended.Tiled/MonoGame.Extended.Tiled.csproj
index ece0263b..fe87c77e 100644
--- a/src/cs/MonoGame.Extended.Tiled/MonoGame.Extended.Tiled.csproj
+++ b/src/cs/MonoGame.Extended.Tiled/MonoGame.Extended.Tiled.csproj
@@ -7,9 +7,6 @@
craftworkgames
Support for Tiled maps to make MonoGame more awesome. See http://www.mapeditor.org
monogame tiled maps orthographic isometric
- https://github.com/craftworkgames/MonoGame.Extended
- https://github.com/craftworkgames/MonoGame.Extended
- https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png
@@ -30,4 +27,4 @@
All
-
\ No newline at end of file
+
diff --git a/src/cs/MonoGame.Extended.Tweening/MonoGame.Extended.Tweening.csproj b/src/cs/MonoGame.Extended.Tweening/MonoGame.Extended.Tweening.csproj
index b0c9c653..434349bc 100644
--- a/src/cs/MonoGame.Extended.Tweening/MonoGame.Extended.Tweening.csproj
+++ b/src/cs/MonoGame.Extended.Tweening/MonoGame.Extended.Tweening.csproj
@@ -7,9 +7,6 @@
craftworkgames
A tweening system to make MonoGame more awesome.
monogame animations tweening
- https://github.com/craftworkgames/MonoGame.Extended
- https://github.com/craftworkgames/MonoGame.Extended
- https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png
@@ -25,4 +22,4 @@
All
-
\ No newline at end of file
+
diff --git a/src/cs/MonoGame.Extended/MonoGame.Extended.csproj b/src/cs/MonoGame.Extended/MonoGame.Extended.csproj
index c63b9025..52dccbb3 100644
--- a/src/cs/MonoGame.Extended/MonoGame.Extended.csproj
+++ b/src/cs/MonoGame.Extended/MonoGame.Extended.csproj
@@ -7,9 +7,6 @@
craftworkgames
It makes MonoGame more awesome.
monogame extended pipeline bmfont tiled texture atlas input viewport fps shapes sprite
- https://github.com/craftworkgames/MonoGame.Extended
- https://github.com/craftworkgames/MonoGame.Extended
- https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png
true
@@ -26,5 +23,5 @@
-
-
\ No newline at end of file
+
+
diff --git a/src/cs/Tests/MonoGame.Extended.Tests/Collections/BagTests.cs b/src/cs/Tests/MonoGame.Extended.Tests/Collections/BagTests.cs
index 471743de..f89b45b7 100644
--- a/src/cs/Tests/MonoGame.Extended.Tests/Collections/BagTests.cs
+++ b/src/cs/Tests/MonoGame.Extended.Tests/Collections/BagTests.cs
@@ -2,6 +2,7 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
+using System.Runtime;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Xunit;
@@ -35,7 +36,12 @@ namespace MonoGame.Extended.Tests.Collections
Assert.True(false);
}
- GC.EndNoGCRegion();
+ // Wrap in if statement due to exception thrown when running test through
+ // cake build script or when debugging test script manually.
+ if(GCSettings.LatencyMode == GCLatencyMode.NoGCRegion)
+ {
+ GC.EndNoGCRegion();
+ }
}
}