Merge pull request #787 from toore/bug-transform-rectangle

Fix rectangle transform
This commit is contained in:
Lucas Girouard-Stranks
2022-09-19 22:25:31 -04:00
committed by GitHub
3 changed files with 134 additions and 43 deletions
+1
View File
@@ -4,6 +4,7 @@
# Rider
.idea/
*.user
# macOS
.DS_Store
@@ -65,10 +65,10 @@ namespace MonoGame.Extended
// Real-Time Collision Detection, Christer Ericson, 2005. Chapter 4.2; Bounding Volumes - Axis-aligned Bounding Boxes (AABBs). pg 86-87
center = transformMatrix.Transform(center);
halfExtents.X = halfExtents.X * Math.Abs(transformMatrix.M11) + halfExtents.X * Math.Abs(transformMatrix.M12) +
halfExtents.X * Math.Abs(transformMatrix.M31);
halfExtents.Y = halfExtents.Y * Math.Abs(transformMatrix.M21) + halfExtents.Y * Math.Abs(transformMatrix.M22) +
halfExtents.Y * Math.Abs(transformMatrix.M32);
var xRadius = halfExtents.X;
var yRadius = halfExtents.Y;
halfExtents.X = xRadius * Math.Abs(transformMatrix.M11) + yRadius * Math.Abs(transformMatrix.M12);
halfExtents.Y = xRadius * Math.Abs(transformMatrix.M21) + yRadius * Math.Abs(transformMatrix.M22);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -109,7 +109,7 @@ namespace MonoGame.Extended
internal static void ClosestPointToPointFromRectangle(Point2 minimum, Point2 maximum, Point2 point, out Point2 result)
{
// Real-Time Collision Detection, Christer Ericson, 2005. Chapter 5.1.2; Basic Primitive Tests - Closest-point Computations. pg 130-131
result = point;
// For each coordinate axis, if the point coordinate value is outside box, clamp it to the box, else keep it as is
@@ -125,4 +125,4 @@ namespace MonoGame.Extended
}
}
}
}
@@ -1,45 +1,135 @@
//using Microsoft.Xna.Framework;
//using Xunit;
using Microsoft.Xna.Framework;
using Xunit;
//namespace MonoGame.Extended.Tests.Primitives
//{
//
// public class RectangleFTests
// {
// [Fact]
// public void RectangleF_Intersects_Test()
// {
// var rect1 = new RectangleF(0, 0, 32, 32);
// var rect2 = new RectangleF(32, 32, 32, 32);
namespace MonoGame.Extended.Tests.Primitives
{
public class RectangleFTests
{
[Fact]
public void Rectangle_Intersects_Test()
{
var rect1 = new Rectangle(0, 0, 32, 32);
var rect2 = new Rectangle(32, 32, 32, 32);
// Assert.IsFalse(rect1.Intersects(rect2));
// }
Assert.False(rect1.Intersects(rect2));
}
// [Fact]
// public void Rectangle_Intersects_Test()
// {
// var rect1 = new Rectangle(0, 0, 32, 32);
// var rect2 = new Rectangle(32, 32, 32, 32);
[Fact]
public void PassVector2AsConstructorParameter_Test()
{
var rect1 = new RectangleF(new Vector2(0, 0), new Size2(12.34f, 56.78f));
var rect2 = new RectangleF(new Vector2(0, 0), new Vector2(12.34f, 56.78f));
// Assert.IsFalse(rect1.Intersects(rect2));
// }
Assert.Equal(rect1, rect2);
}
// [Fact]
// public void PassVector2AsConstructorParameter_Test()
// {
// var rect1 = new RectangleF(new Vector2(0, 0), new Size2(12.34f, 56.78f));
// var rect2 = new RectangleF(new Vector2(0, 0), new Vector2(12.34f, 56.78f));
[Fact]
public void PassPointAsConstructorParameter_Test()
{
var rect1 = new RectangleF(new Vector2(0, 0), new Size2(12, 56));
var rect2 = new RectangleF(new Vector2(0, 0), new Size2(12, 56));
// Assert.Equal(rect1, rect2);
// }
Assert.Equal(rect1, rect2);
}
// [Fact]
// public void PassPointAsConstructorParameter_Test()
// {
// var rect1 = new RectangleF(new Vector2(0, 0), new Size2(12, 56));
// var rect2 = new RectangleF(new Vector2(0, 0), new Size2(12, 56));
public class Transform
{
[Fact]
public void Center_point_is_not_translated()
{
var rectangle = new RectangleF(new Point2(0, 0), new Size2(20, 30));
var transform = Matrix2.Identity;
// Assert.Equal(rect1, rect2);
// }
// }
//}
var result = RectangleF.Transform(rectangle, ref transform);
Assert.Equal(new Point2(10, 15), result.Center);
}
[Fact]
public void Center_point_is_translated()
{
var rectangleF = new RectangleF(new Point2(0, 0), new Size2(20, 30));
var transform = Matrix2.CreateTranslation(1, 2);
var result = RectangleF.Transform(rectangleF, ref transform);
Assert.Equal(new Point2(11, 17), result.Center);
}
[Fact]
public void Size_is_not_changed_by_identity_transform()
{
var rectangle = new RectangleF(new Point2(0, 0), new Size2(20, 30));
var transform = Matrix2.Identity;
var result = RectangleF.Transform(rectangle, ref transform);
Assert.Equal(new Size2(20, 30), result.Size);
}
[Fact]
public void Size_is_not_changed_by_translation()
{
var rectangle = new RectangleF(new Point2(0, 0), new Size2(20, 30));
var transform = Matrix2.CreateTranslation(1, 2);
var result = RectangleF.Transform(rectangle, ref transform);
Assert.Equal(new Size2(20, 30), result.Size);
}
[Fact]
public void Applies_rotation_and_translation()
{
/* Rectangle with center point aligned in coordinate system with origin 0.
*
* :
* :
* +-+
* | |
* |p|
* | |
* ...............0-+............
* :
* :
* :
*
* Rotate center point p, 90 degrees around origin 0.
*
* :
* :
* +---+
* | p |
* ...........+---0..............
* :
* :
* :
*
* Then translate rectangle by x=10 and y=20.
* :
* : +---+
* : | p |
* y=21 - - - - - - - -> +---+
* .
* :
* ...............0..............
* :
* :
* :
*/
var rectangle = new RectangleF(new Point2(0, 0), new Size2(2, 4));
var transform =
Matrix2.CreateRotationZ(MathHelper.PiOver2)
*
Matrix2.CreateTranslation(10, 20);
var result = RectangleF.Transform(rectangle, ref transform);
Assert.Equal(-2 + 10, result.Center.X, 6);
Assert.Equal(1 + 20, result.Center.Y, 6);
Assert.Equal(4, result.Size.Width, 6);
Assert.Equal(2, result.Size.Height, 6);
}
}
}
}