mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-26 00:45:20 +00:00
dropped the gui prefix on most of the gui stuff
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@@ -0,0 +1,80 @@
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using System;
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namespace MonoGame.Extended.Gui.Controls
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{
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public class StackPanel : LayoutControl
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{
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public StackPanel()
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{
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HorizontalAlignment = HorizontalAlignment.Centre;
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VerticalAlignment = VerticalAlignment.Centre;
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}
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public Orientation Orientation { get; set; } = Orientation.Vertical;
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public Thickness Padding { get; set; }
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public int Spacing { get; set; } = 0;
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protected override Size2 CalculateDesiredSize(IGuiContext context, Size2 availableSize)
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{
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var width = 0f;
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var height = 0f;
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foreach (var control in Controls)
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{
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var desiredSize = LayoutHelper.GetSizeWithMargins(control, context, availableSize);
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switch (Orientation)
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{
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case Orientation.Horizontal:
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width += desiredSize.Width;
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height = desiredSize.Height > height ? desiredSize.Height : height;
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break;
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case Orientation.Vertical:
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width = desiredSize.Width > width ? desiredSize.Width : width;
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height += desiredSize.Height;
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break;
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default:
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throw new InvalidOperationException($"Unexpected orientation {Orientation}");
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}
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}
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width += Padding.Left + Padding.Right + (Orientation == Orientation.Horizontal ? (Controls.Count - 1) * Spacing : 0);
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height += Padding.Top + Padding.Bottom + (Orientation == Orientation.Vertical ? (Controls.Count - 1) * Spacing : 0);
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return new Size2(width, height);
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}
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public override void Layout(IGuiContext context, RectangleF rectangle)
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{
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var x = (float)Padding.Left;
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var y = (float)Padding.Top;
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var availableSize = rectangle.Size;
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foreach (var control in Controls)
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{
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var desiredSize = LayoutHelper.GetSizeWithMargins(control, context, availableSize);
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switch (Orientation)
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{
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case Orientation.Vertical:
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control.VerticalAlignment = VerticalAlignment.Top;
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PlaceControl(context, control, 0f, y, Width, desiredSize.Height);
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y += desiredSize.Height + Spacing;
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availableSize.Height -= desiredSize.Height;
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break;
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case Orientation.Horizontal:
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control.HorizontalAlignment = HorizontalAlignment.Left;
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PlaceControl(context, control, x, 0f, desiredSize.Width, Height);
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x += desiredSize.Width + Spacing;
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availableSize.Height -= desiredSize.Height;
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break;
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default:
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throw new InvalidOperationException($"Unexpected orientation {Orientation}");
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}
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}
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}
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}
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}
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