diff --git a/source/MonoGame.Extended/Collisions/CollisionEventArgs.cs b/source/MonoGame.Extended/Collisions/CollisionEventArgs.cs
index ca401dff..a21418c8 100644
--- a/source/MonoGame.Extended/Collisions/CollisionEventArgs.cs
+++ b/source/MonoGame.Extended/Collisions/CollisionEventArgs.cs
@@ -12,7 +12,7 @@ namespace MonoGame.Extended.Collisions
///
/// Gets the object being collided with.
///
- public ICollisionActor Other { get; internal set; }
+ public required ICollisionActor Other { get; init; }
///
/// Gets a vector representing the overlap between the two objects.
@@ -21,6 +21,6 @@ namespace MonoGame.Extended.Collisions
/// This vector starts at the edge of and ends at
/// the Actor's location.
///
- public Vector2 PenetrationVector { get; internal set; }
+ public required Vector2 PenetrationVector { get; init; }
}
-}
\ No newline at end of file
+}