Merge pull request #780 from Emersont1/develop

Updated MonoGame Versions
This commit is contained in:
Lucas Girouard-Stranks
2022-08-06 17:21:18 -04:00
committed by GitHub
19 changed files with 41 additions and 41 deletions
+1 -1
View File
@@ -3,7 +3,7 @@ name: "Build test deploy"
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: true
DOTNET_CORE_SDK_VERSION: 3.1.301
DOTNET_CORE_SDK_VERSION: 6.0.302
MYGET_ACCESS_TOKEN: ${{ secrets.MYGET_ACCESS_TOKEN }}
MYGET_SOURCE_URL: 'https://www.myget.org/F/lithiumtoast/api/v3/index.json'
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup>
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup>
@@ -22,7 +22,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
@@ -1,11 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
<IsTool>True</IsTool>
</PropertyGroup>
<ItemGroup>
<Content Include="bin\netcoreapp3.1\*.dll" Pack="True" PackagePath="tools\" />
<Content Include="bin\net6.0\*.dll" Pack="True" PackagePath="tools\" />
</ItemGroup>
<PropertyGroup>
@@ -28,10 +28,10 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Autofac" Version="5.2.0" />
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup>
@@ -21,7 +21,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup>
@@ -42,7 +42,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup>
@@ -23,7 +23,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup>
@@ -22,7 +22,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup>
@@ -26,7 +26,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup>
@@ -26,7 +26,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup>
@@ -21,7 +21,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup>
@@ -18,10 +18,10 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.0.1641">
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
@@ -1,12 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="NSubstitute" Version="4.2.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="xunit" Version="2.4.1" />
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
@@ -37,8 +37,8 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="NSubstitute" Version="4.2.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="xunit" Version="2.4.1" />
@@ -1,12 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="NSubstitute" Version="4.2.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="xunit" Version="2.4.1" />
@@ -1,11 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="NSubstitute" Version="4.2.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="xunit" Version="2.4.1" />
@@ -1,11 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="NSubstitute" Version="4.2.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="xunit" Version="2.4.1" />
@@ -1,11 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="NSubstitute" Version="4.2.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="xunit" Version="2.4.1" />
@@ -1,11 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="NSubstitute" Version="4.2.2" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="xunit" Version="2.4.1" />