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* Minimap implementation * Fix minimap * Add debounce logic to entities positions * Cleanup * Fix x64 build memory reading Move build to x64 Fix entity debouncing Added some backstops to prevent reading corrupted memory * Add minimap zooming and panning functionality Add main window position saving procedure * Increment version --------- Co-authored-by: Alex Macocian <amacocian@hotmail.com>
9 lines
133 B
C#
9 lines
133 B
C#
namespace Daybreak.Models.Interop;
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public struct GamePosition
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{
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public float X;
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public float Y;
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public uint Plane;
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}
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