Files
Daybreak/Daybreak.API/Models/UIPackets.cs
T

47 lines
1.4 KiB
C#

using System.Runtime.InteropServices;
namespace Daybreak.API.Models;
public static class UIPackets
{
public enum MouseButtons
{
Left = 0x0,
Middle = 0x1,
Right = 0x2
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public readonly struct LogChatMessage(string message, Channel channel)
{
[MarshalAs(UnmanagedType.LPWStr)]
public readonly string Message = message;
public readonly Channel Channel = channel;
};
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public readonly struct UIChatMessage(Channel channel, string message, Channel channel2)
{
public readonly Channel Channel = channel;
[MarshalAs(UnmanagedType.LPWStr)]
public readonly string Message = message;
public readonly Channel Channel2 = channel2;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public readonly struct KeyAction(uint key)
{
public readonly uint Key = key;
public readonly uint WParam = 0x4000;
public readonly uint LParam = 0x0006;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public readonly struct MouseClick(MouseButtons mouseButton, uint isDoubleClick, uint unknownTypeScreenPos)
{
public readonly MouseButtons MouseButton = mouseButton;
public readonly uint IsDoubleClick = isDoubleClick;
public readonly uint UnknownTypeScreenPos = unknownTypeScreenPos;
}
}