Files
Daybreak/Daybreak.GWCA/header/EntityNameModule.h
T
amacocianandGitHub c10525708c Expose APIs for entity and item names (#443)
Rework logic to reuse functions in Utils.h
Rely on GameState for entity positions and state, greatly improves performance
2023-10-29 00:35:26 +00:00

6 lines
155 B
C++

#pragma once
#include "httplib.h"
namespace Daybreak::Modules::EntityNameModule {
void GetName(const httplib::Request& req, httplib::Response& res);
}