Files
Daybreak/Daybreak.GWCA/header/payloads/LoginPayload.h
T
amacocianandGitHub 7671e0c04c GWCA Integration (#426)
* GWCA integration
GWCAMemoryReader partial implementation

* Complete Daybreak.GWCA implementation
Fix metrics view
Upgrade dependencies

* Update version

* Add solution dir property

* Another try

* Fix version check

* Fix codeql pipeline

* Codeql fixes

* Fetch submodules

* Final codeql change
2023-10-26 23:18:08 +02:00

15 lines
283 B
C++

#pragma once
#include <cstdint>
#include <GWCA/GameEntities/Map.h>
#include <json.hpp>
using json = nlohmann::json;
namespace Daybreak {
struct LoginPayload {
std::string Email;
std::string PlayerName;
};
void to_json(json& j, const LoginPayload& p);
}